Quite some time ago I had the opportunity to create a red dot sight for Dirty Bomb. Although this was in UE3, before the PBR days I thought it had turned out well. Big shout out to Ben Garnell for expert feedback.
Quite some time ago I had the opportunity to create a red dot sight for Dirty Bomb. Although this was in UE3, before the PBR days I thought it had turned out well. Big shout out to Ben Garnell for expert feedback.